This self-directed visualisation project was created as a part of an online Blender course, with the goal of producing a photorealistic commercial advertisement. The project involved hard-surface modelling, material creation, studio lighting, and rendering, alongside the use of Geometry Nodes to create realistic condensation droplets. I also explored fluid simulations and cinematic camera animation to create a polished commercial presentation, further strengthening my understanding of procedural workflows, visual storytelling, and product visualisation techniques within Blender.
Alternative Label Design

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